Left 4 Dead Rage-Quitters
I’ve been playing Left 4 Dead 2 in the past few weeks more often and one thing annoys me most:
- People who disconnect on versus if they can’t play infected
- People who disconnect if they lose
- People who disconnect in a lobby after 2 seconds
These rage-quits are annoying: You can’t get a game running with those guys. Most of the time, you start a new game just to wait for players who anyway disconnect after the first 10 seconds. Just because they suck at playing the game
My current tactic so far was, choosing infected in the lobby first. This will reduce the chance in the lobby to get full but it allows you playing at least 1-2 rounds: First you play infected. Then the other teams gets infected and if you were good, they other team will be infected on the other round (makes them infected most of the time).
But there are still the rage-quits when you are infected on the second round: VALVE should really implement a way of someone being unable to join another game after he quit a previous for 1-3 minutes. This could reduce rage-quitters by 70% (none wants to wait 3 minutes until he can play again – so he “stays”.
But there should be done something about the lobbies too: People tend to join and disconnect if they cant be infected or if the map is something different than “Dead Center” or “The Parish”. It’s annoying – really.
Anyway, L4D2 is fun. I like to play it but it annoys me that it takes so much more time to find players to play a complete campaign than the campaign is long.